AI Insights · Timothy · October 2021
Top 5 Arcade Racing Apps on iOS in Africa Q3 2021
Analysis of the top 5 arcade racing apps on iOS in Africa for Q3 2021 reveals varied trends in weekly downloads, revenue, and active users.
In the third quarter of 2021, the performance of the top five arcade racing applications on the iOS platform in Africa showcased distinct trends in weekly downloads, revenue, and active users. Data from Sensor Tower provides a closer look at these apps' metrics.
Bridge Race from SUPERSONIC STUDIOS LTD saw a notable fluctuation in weekly downloads, peaking at around 11K in mid-July and late September. Revenue peaked at $116 in late June and again in the last week of September. Active users remained relatively steady, with a slight decline from approximately 37.8K at the beginning of the quarter to around 30.2K by the end.
Need for Speed No Limits by Electronic Arts experienced consistent weekly downloads, with numbers hovering around 8K in early July and decreasing to about 3.9K by the end of September. Revenue was more variable, reaching a high of $2.6K in late July. Active users showed a slight downward trend, starting at 30.3K in late June and concluding at about 23.9K by the end of the quarter.
Asphalt Legends Unite from Gameloft had weekly downloads ranging from 4.7K to 7.9K, with a peak in mid-August. Revenue saw a significant spike to $973 in late July, while active users experienced a gradual decline from 22.2K in early July to 17.2K by the end of September.
Rebel Racing by Hutch Games Ltd displayed varying weekly downloads, peaking at 5.2K in late July. Revenue saw a notable peak at $904 in early September. The active user base showed some volatility, beginning at 15.5K in late June, peaking at 21.5K in late July, and then stabilizing around 14K by the end of September.
Asphalt 8: Airborne, another title from Gameloft, maintained steady weekly downloads, peaking at around 3.2K in mid-September. Revenue saw a peak of $821 in early August. The number of active users increased from approximately 7.3K in late June to a high of 9.7K in mid-September, before ending the quarter at around 7.6K.
For more detailed insights and data, visit Sensor Tower.